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Lore of divinities (part 1)
This is lore of a number of characters and entities from my D&D campaign.
———
1. Silent weaver
Seluth is a goddess of chaos, disasters, shadows, and black magic.
Once known and revered as Iaris — a goddess of seduction and temptation.
She is a patron goddess of witches, hags, spiders, snakes, and the drow in the underdark.
"Calamitous nature of femininity"
Goddess of chaos who dwells beneath reality;
Mother temptress of witches and jealousy;
The silent weaver of disasters and fate.
During the great calamity, she retreated into the deep crevasses beneath reality where she could recover. Because of her sustained injuries, she is currently unable to switch properly between forms, so she is stuck in a twisted hybrid form of an arachne.
———
2. Lawbearer
Siara is the goddess of order, law, and judgment.
She is considered as the guardian of civilization. She is the rival of the Devil Monarch, with their domains overlapping but holding different authorities, with Siara representing Order, while Asmodeus represents its shadow. She created the Three Questions game.
Keeper of order who wields divine judgment;
Guardian and protector of civilization;
The Lawbearer of heavenly verdicts.
Originally she was the Dragon of Justice, Bahamut. In the 2nd epoch, Bahamut had an affair with Iaris, which turned him into a more humanoid female. Ever since, Bahamut changed their name to Siarathrym. Asmodeus still finds that amusing.
———
3. Devil Monarch
Asmodeus is the supreme archdevil, ruler, and god of Hell, disorder, and autocracy.
He is an egoistical archdevil, and an absolute ruler of his domain. His words are law, and even laws can be distorted and changed as he wishes.
Patron god of lawyers, devils, and corrupt nobility. He is the rival of the Lawbearer.
The Devil Monarch who rules over hell;
The shadow of order in the palace of darkness;
The corrupt nature of power and authority.
Durning the Dawn Wars, the Dark Side of the Universe planned on getting a god of war on his side through the ascension of either Groakar or Mephistopheles. At a key moment, following Mephisto's victory against Groakar, Asmodeus betrayed them, slaying Mephisto and hiding the core of the domain in his divine kingdom, locking himself away. He is now a prisoner in his own palace because of the Dark Side of the Universe.
———
4. Matron of Ravens
Uvira is the goddess of the afterlife, destiny, of ravens, and partially concealment.
She has a strong authority over spirits and the dead, using it to guide the dead to their peaceful rest, towards the end of all things.
She is currently holding an incomplete death domain, and thus she is considered a lesser-god. She is a rival of Orcus, the Demon prince of Undeath.
Lady of finality and eternal rest;
Pale Empress of the afterlife;
The Matron of Ravens.
Originally a mortal who later served Morthruin as a champion and a demigod in the 2nd epoch, during the age of arcanum. Disagreeing with the way the old god of death ran things, she attempted to usurp him in with the support of the gods, and has managed to take a part of his essence and killing him. However, it was a botched attempt, resulting in the ascention of both her and Orcus into lesser-gods of the domain, both being candidates to become a true god of Death.
———
5. God of the Forge
Raukad is the God of the Forge, of craftsmanship, and also known as the god of steam and machinery.
He represents the accumulated knowledge and information of civilizations, education, and creation.
Patron god of craftsmen, dwarves, and pioneers.
One of the gods who guided the mortals in the creation of the Cradle and the Clockwork Sun.
Embodiment of the essence of civilization;
Holy patron of artisans and craftsmanship;
God of the Forge, steam, and machinery.
Was a mortal once back in the 2nd epoch, he lead the mortals into the age of arcanum, and many civilizations rose into great power. With their knowledge and power, the mortals grew arrogant, and full of hubris. it was an element that led to the calamity and their downfall.
This weakened Raukad's power greatly ever since.
———
6. God of Knowledge and Wisdom
Othemir is the god of knowledge and wisdom, and known as the god of magic and arcane.
Represents omniscience, learning, wisdom, and creation. He is the astral world ladder, symbolizing the layers of knowledge that lead to the most essential aspects of the universe as well as the most fundamental dangers.
The exalted mentor whose power stems from knowledge;
The omniscient scribe whose power stems from reason;
The all knowing God of Knowledge and Wisdom.
Another mortal who ascended to godhood. Durning the 2nd epoch, Othemir created the weave, leading to the current magic system that is being widely used by many casters and items, to aid the mortals in their survival following the re-creation of the world and into the 2nd epoch.
Comments (2)
Lore of divinities (part 1)
This is lore of a number of characters and entities from my D&D campaign.
———
1. Silent weaver
Seluth is a goddess of chaos, disasters, shadows, and black magic.
Once known and revered as Iaris — a goddess of seduction and temptation.
She is a patron goddess of witches, hags, spiders, snakes, and the drow in the underdark.
"Calamitous nature of femininity"
Goddess of chaos who dwells beneath reality;
Mother temptress of witches and jealousy;
The silent weaver of disasters and fate.
During the great calamity, she retreated into the deep crevasses beneath reality where she could recover. Because of her sustained injuries, she is currently unable to switch properly between forms, so she is stuck in a twisted hybrid form of an arachne.
———
2. Lawbearer
Siara is the goddess of order, law, and judgment.
She is considered as the guardian of civilization. She is the rival of the Devil Monarch, with their domains overlapping but holding different authorities, with Siara representing Order, while Asmodeus represents its shadow. She created the Three Questions game.
Keeper of order who wields divine judgment;
Guardian and protector of civilization;
The Lawbearer of heavenly verdicts.
Originally she was the Dragon of Justice, Bahamut. In the 2nd epoch, Bahamut had an affair with Iaris, which turned him into a more humanoid female. Ever since, Bahamut changed their name to Siarathrym. Asmodeus still finds that amusing.
———
3. Devil Monarch
Asmodeus is the supreme archdevil, ruler, and god of Hell, disorder, and autocracy.
He is an egoistical archdevil, and an absolute ruler of his domain. His words are law, and even laws can be distorted and changed as he wishes.
Patron god of lawyers, devils, and corrupt nobility. He is the rival of the Lawbearer.
The Devil Monarch who rules over hell;
The shadow of order in the palace of darkness;
The corrupt nature of power and authority.
Durning the Dawn Wars, the Dark Side of the Universe planned on getting a god of war on his side through the ascension of either Groakar or Mephistopheles. At a key moment, following Mephisto's victory against Groakar, Asmodeus betrayed them, slaying Mephisto and hiding the core of the domain in his divine kingdom, locking himself away. He is now a prisoner in his own palace because of the Dark Side of the Universe.
———
4. Matron of Ravens
Uvira is the goddess of the afterlife, destiny, of ravens, and partially concealment.
She has a strong authority over spirits and the dead, using it to guide the dead to their peaceful rest, towards the end of all things.
She is currently holding an incomplete death domain, and thus she is considered a lesser-god. She is a rival of Orcus, the Demon prince of Undeath.
Lady of finality and eternal rest;
Pale Empress of the afterlife;
The Matron of Ravens.
Originally a mortal who later served Morthruin as a champion and a demigod in the 2nd epoch, during the age of arcanum. Disagreeing with the way the old god of death ran things, she attempted to usurp him in with the support of the gods, and has managed to take a part of his essence and killing him. However, it was a botched attempt, resulting in the ascention of both her and Orcus into lesser-gods of the domain, both being candidates to become a true god of Death.
———
5. God of the Forge
Raukad is the God of the Forge, of craftsmanship, and also known as the god of steam and machinery.
He represents the accumulated knowledge and information of civilizations, education, and creation.
Patron god of craftsmen, dwarves, and pioneers.
One of the gods who guided the mortals in the creation of the Cradle and the Clockwork Sun.
Embodiment of the essence of civilization;
Holy patron of artisans and craftsmanship;
God of the Forge, steam, and machinery.
Was a mortal once back in the 2nd epoch, he lead the mortals into the age of arcanum, and many civilizations rose into great power. With their knowledge and power, the mortals grew arrogant, and full of hubris. it was an element that led to the calamity and their downfall.
This weakened Raukad's power greatly ever since.
———
6. God of Knowledge and Wisdom
Othemir is the god of knowledge and wisdom, and known as the god of magic and arcane.
Represents omniscience, learning, wisdom, and creation. He is the astral world ladder, symbolizing the layers of knowledge that lead to the most essential aspects of the universe as well as the most fundamental dangers.
The exalted mentor whose power stems from knowledge;
The omniscient scribe whose power stems from reason;
The all knowing God of Knowledge and Wisdom.
Another mortal who ascended to godhood. Durning the 2nd epoch, Othemir created the weave, leading to the current magic system that is being widely used by many casters and items, to aid the mortals in their survival following the re-creation of the world and into the 2nd epoch.


































