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breasts2711girl267solo238looking at viewer228long hair205large breasts157bare shoulders137smile131fire130dress122jewelry103black hair101closed mouth93green eyes90outdoors90glowing88nipples87earrings86medium breasts86nude83collarbone81navel80cleavage80full body77colored skin73thighs68night68hair ornament65multicolored hair61white hair61
AI art 'Till Death Flirts 🖤' with user description 'Some queens rule kingdoms.
She rules poor decisions... 😏🖤

@peterco @smut317 @gildenstein @casca_kirei-onna @heihund @bad77 @parda @terror2 @varcolac @goobygubby @saltymajor778 @zesoul @azariel @ririfake @poly7 @narillia @murcie @doggomage @ranmafan @valtek'
14

Till Death Flirts 🖤

reptorn
17
AI art 'The Myth' with user description 'Helloween is near and the cult has big plans. They came together to perform an old cosmic ritual, they present their bodys to the old one. Ph'nglui mglw'nafh cthulhu r'lyeh wgah'nagl fhtagn. They sing repeatly and send their prayers to the old one.

@octavian @warmicestudios @parda @terror2 @bad77  @ririfake  @reptorn  @casca_kirei-onna @heihund @zerogroupe21 @goobygubby @cro_bo @saltymajor778 @zesoul @artfx85 @a_casual_prompter @peterco @barry915'
26

The Myth

gildenstein
38
AI art '📖 BESTIARIUM – ENTRY 014' with user description '👻 BANSHEE – THE WAILING HERALD OF DEATH

👻 Race: Banshee (Bean Sí / Death Spirit / Wailing Spirit)
🏛️ Origin: Irish and Celtic mythology. In this Bestiary, Banshees are spirits tied to death and the spirit world. Their origins vary: some are born as spirits, while others arise from deceased women bound to this world by grief, lost love, or violent death. Many are not evil; they simply announce approaching death.
⚠️ Danger Level: II–IV – Low to very dangerous, depending on subspecies, age, spiritual power, and emotional state.

🌿 Habitat:
Old graveyards, abandoned castles, ruins, misty forests, moors, forgotten villages, and former battlefields. Some remain bound to specific families or bloodlines for generations; others wander between the living world and the spirit realm.

🍖 Diet:
Banshees need no ordinary food. Spiritual energy sustains them, drawn from grief, memories, or emotions depending on their type. Peaceful ones absorb only excess energy, while vengeful Banshees may deliberately drain life force from the living.

⚔️ Strengths:
Foreseeing death and sensing dying souls
Wailing songs that evoke grief, fear, or despair
Partially incorporeal forms
Invisibility in certain subspecies
Sensing spirits and supernatural energy
Traveling between the living and spirit worlds
Devastating sonic screams in ancient or vengeful individuals

Ordinary Banshees cannot unleash destructive screams. Their lament is primarily a warning of death.

🛡️ Weaknesses:
Spiritual circles and banishing spells
Consecrated objects may weaken them
Magical barriers can block incorporeal passage
Emotional turmoil may destabilize their powers
Some are bound to places or bloodlines
Powerful screams consume vast spiritual energy

👻 Subspecies:
Wailing Banshee (Level II) The most common and peaceful type. Announces approaching deaths through mournful songs and avoids confrontation. Her lament causes no physical harm.
Guardian Banshee (Level II–III) Bound to a family, bloodline, or place, protecting generations and warning of death. May repel intruders with visions, illusions, or overwhelming fear. Usually lacks destructive screams.
Vengeful Banshee (Level III–IV) Often born from a soul trapped by betrayal, murder, or unbearable grief. Her deadly scream can paralyze enemies, damage hearing, and inflict severe internal injuries. Highly unpredictable.
Ancient Banshee (Level IV) A spirit surviving centuries or millennia. Possesses extraordinary spiritual senses, powerful illusions, and destructive sonic screams. Some guard ancient tombs or follow forgotten noble families.

👥 Social Behavior:
Mostly solitary. Peaceful Banshees avoid the living and appear mainly to warn of death. Family-bound spirits may develop deep affection for those they watch over. Rare gatherings at sites of great tragedy are called Wailing Choirs. Their songs may carry for miles but are not automatically destructive.

❤️ Love and Bonds:
Love between a Banshee and a living being is extremely rare and almost always tragic. Though capable of deep affection, her connection to the spirit world makes an ordinary relationship difficult. Some fall for mortals whose deaths they can already foresee; others become Banshees after losing someone they loved.

A Banshee in love may desperately protect her partner despite knowing she cannot easily change fate. After their death, she might guard their grave for centuries. Lasting bonds between Banshees are possible but uncommon.

📜 Researcher's Report:
Records of the Royal Institute for Supernatural Beings

“Many believe a Banshee is a malicious creature whose scream brings death. This is largely false. Most are not hunters but witnesses to death. Their lament is a warning, not a threat. Only vengeful or exceptionally ancient Banshees wield their voices as devastating weapons.

We once documented a Banshee who had remained beside her beloved's grave for over two hundred years. Asked why, she simply replied:

‘His life ended long ago. My love did not.’

So do not immediately draw your weapon when you hear a Banshee sing. The being you fear may be the one suffering most.”'
14

📖 BESTIARIUM – ENTRY 014

azariel
14
AI art "Good vs evil - the other one"
18

Good vs evil - the other one

ninonakano
5
AI art 'Choose Your Own Adventure: Lady of the Woods 2a' with user description '<This section continues from part 1 - Drink the nectar - path>

The strange woman’s smile doesn’t falter as you take the flower from her hands.  It’s delicate and surprisingly light, despite the fact that its bloom does contain a generous amount of pale gold liquid.

As you look back up, her face remains unreadable despite your best efforts.  There’s still something unnerving about the intensity of her stare and the fullness of her smile.  But the flower’s sweet scent is catching in your nose now and it calls to you to take a sip.

Reluctantly, you pull your eyes away from the lady and down the flower’s offering like a shot of alcohol.  It’s smooth.  Light as air and just barely sweet.  It glides across your tongue effortlessly, but it’s only after you swallow that you realize something has gone wrong.

“What’s wrong?” The lady asks.  Her voice echoes in your head like an earworm, digging its way deep into your mind.

You look up to see her changed.  Her eyes glow with a sinister light and her smile, tenuous in its sincerity, has shifted into an outright malevolent smirk.

You try to speak, but the nectar has poisoned your throat and it’s all you can do to gasp out a questioning plea.

“You humans are all the same,” she says.  “One little temptation and you fall right in headfirst.  No backbone, no willpower.”

As she speaks, the forest begins to melt away.  The trees evaporate into swirling clouds of green smoke that seem to stretch on forever even as they close you in.  The dappled sunlight that made the meadow feel so warm and inviting twists into a demented halo behind the woman’s head.

“I see the look in your eyes.  You think I tricked you?”  Her smirk deepens into gleeful contempt.  “There was no lie.  The nectar does promise a long life.  A life spent in my realm, for you can now never leave this place.”

You try to resist, but your feet refuse to budge.   You look down to see the ground too has become nearly formless and root entangle your feet.  Or, perhaps the roots are your feet.  Nothing seems to make sense anymore.

How much of this is nectar induced hallucinations, and how much is real?

You watch as the woman grows additional arms, as new eyes flicker in and out of the smoke, as her hair begins to float. 

You can no longer see the ground. You can no longer feel your legs, or turn your neck.  Your entire existence is now this moment, forever burned into your sight.

“Was the temptation worth it?” She asks with a laugh that runs down your spine like ice water.

“Now tell me, what should I do with you?” She leans forward, the new eye on her forehead staring into your soul.  “Should I add you to the garden?  Turn you into a gift for the fairies?  Or maybe, I could give you another chance…”

“Do you think you deserve it?”

<Decision point - Do you nod yes, or no?>

To be continued…'
11

Choose Your Own Adventure: Lady of the Woods 2a

usagi77
Summon it.

Summon it.

gildenstein
7
AI art 'Dracona Malfoy - The Emerald Serpent' with user description 'Phase 1 – The Arrogant Heiress
Dracona Malfoy was raised in a world of noble bloodlines, strict expectations, and magical pride. Elegant, sharp-tongued, and fiercely intelligent, she always believed she was destined for greatness — even if she would never admit how much she hated being controlled by her family’s legacy.

Phase 2 – Lost in the Resonance World
While investigating an ancient family artifact, Dracona triggered a dimensional rift and was pulled into an unfamiliar world of crystals, ruins, and living Resonance. Alone and far from home, she refused to show fear, even as she realized she had entered a world far more dangerous than her own.

Phase 3 – Awakening of the Serpent Order
In a ruined sanctuary deep within the emerald forest, Dracona encountered Zygarde, a legendary guardian of balance and order. When corrupted forces threatened them both, Dracona and Zygarde fought side by side, and their wills aligned. In that moment, the Serpent Order Resonance was born.

Phase 4 – The Emerald Serpent
Now fully synchronized with Zygarde, Dracona commands powerful hexagonal magic, serpent-like energy constructs, and barriers of absolute control. Though she still acts proud, aloof, and impossible to read, her strength is no longer just inherited — it is truly her own.

@mikunakano07 @peterco @azariel @heihund @gildenstein @reptorn @cef_ultra @shorty_hunter @terror2'
4

Dracona Malfoy - The Emerald Serpent

ninonakano
4
AI art 'Goth girls are all baddies until...'
2

Goth girls are all baddies until...

norsedemonlord
AI art 'Zusah' with user description 'From a little personal narrative project — Aethelgard
———
This is Zusah.
Unlike the previous two members of Aethelgard, she is quite unique in nature in many many ways. Zusah is a powerful fire elemental born into the new world. She is one of Ray's spawn, and one of her greatest. She used to occupy a volcano to the east, and descend from the mountains to rain fire nearby. She has moved to Aethelgard after she and four others of Ray's offsprings have summoned themselves to swear fealty to Hope — Ray and Dren's daughter, when she was born. Ever since, she became a resident of Aethelgard.

She runs a smoking saloon somewhere in the second layer of Aethelgard underground. Many people come there to relax and let loose from a long day's work. She herself enjoys smoking, and enjoys using different substances to modify her flames for fun. She also enjoys cooking — finding a passion for it following the incident when she appeared in the kitchen over the stove when she jumped between flames, giving the cooks quite the fright. 

She usually refuses to do sex with others, simply because she would burn them, and her mother would be furious (well, maybe not), and when someone wants to do it with her anyway, she laughs. However, if they comes well prepared, then she would use the oppertunity to enjoy herself a little 😉

She can take on a humanoid form thanks to her progenitor, Ray. But her true elemental form is that of a phoenix.'
30

Zusah

narillia
17
AI art '📖 BESTIARIUM – ENTRY 026' with user description '🦂 SCORPION – THE ARMORED HUNTERS

🦂 Race: Scorpion (Giant Scorpion / Armored Scorpion)

🏛️ Origin:
Scorpions are among the world's oldest predatory arthropods, symbolizing poison, danger, protection, and death. In this Bestiary, ordinary scorpions coexist with giant species, magical variants, and ancient monsters with nearly impenetrable armor.

⚠️ Danger Level: I–IV – From small, relatively harmless scorpions to enormous beasts with deadly venom, tremendous strength, and exceptional armor.

🌿 Habitat:
Deserts, steppes, dry mountains, caves, ancient ruins, underground temples, and occasionally tropical forests.

✨ Appearance:
Scorpions possess segmented bodies, eight walking legs, two powerful pincers, and a flexible tail ending in a venomous stinger.

Colors range from sandy yellow, brown, and red to deep black. Magical variants may display glowing patterns or crystalline armor.

Ordinary scorpions measure only centimeters, while giants reach several meters. Ancient specimens can grow up to 10 meters long.

🧠 Intelligence:
Most act on instinct, relying on keen senses. Rare ancient scorpions may develop humanlike intelligence, create strategies, assess threats, and remember past encounters.

They can understand human speech but cannot speak. Communication relies on posture, pincer movements, and vibrations.

⚔️ Abilities:
Venomous Sting: Injects mild to deadly toxins.
Powerful Pincers: Grasp, crush, or damage armor.
Chitin Armor: Excellent physical protection.
Vibration Sense: Detects movement through the ground.
Ambush Hunting: Hides beneath sand, rocks, or in crevices.
Night Hunting: Many are most active after dark.
Magic: Only rare or ancient subspecies develop magical abilities.

☠️ Venom:
Effects vary greatly. Weaker venom causes pain, swelling, and temporary weakness. Stronger toxins can cause paralysis, severe poisoning, or death.

Size does not determine venom strength. Some powerful scorpions rely mainly on their enormous pincers.

🍖 Diet:
Carnivorous. Small scorpions hunt insects and invertebrates. Giants prey on reptiles, mammals, and other monsters. Very large specimens may attack unwary travelers.

🌙 Behavior:
Mostly solitary, meeting primarily to mate. Territorial but not immediately aggressive toward intruders.

Threatened scorpions raise their stingers, spread their pincers, and display warning postures. If ignored, they attack decisively.

Females become particularly defensive when protecting offspring.

🦂 Subspecies:
1. Desert Scorpion (Level I–II)
Sand-colored hunters of deserts and steppes. Partially bury themselves to ambush prey.

2. Cave Scorpion (Level I–II)
Dark, cave-dwelling scorpions with extremely sensitive senses, capable of hunting in complete darkness.

3. Venom Scorpion (Level II–III)
A dangerous species with potent venom causing intense pain, paralysis, and severe poisoning.

4. Armored Scorpion (Level III)
Massive creatures with exceptionally tough chitin plates and powerful pincers. Slow but extremely difficult to injure.

5. Crystal Scorpion (Level II–III)
Rare magical scorpions with crystalline armor. Absorb magical energy to strengthen attacks or create limited defenses.

6. Shadow Scorpion (Level II–III)
Rare inhabitants of dark caves and ruins. Some use shadow magic to conceal themselves and launch surprise attacks.

7. Ancient Scorpion (Level IV)
Centuries-old giants reaching 10 meters. Possess formidable armor, crushing pincers, and venom capable of overpowering mighty creatures.

Rare individuals develop humanlike intelligence, understand speech without speaking, and may wield magic. Some guard the same ruins or deserts for centuries.

🛡️ Weaknesses:
Vulnerable joints, gaps between armor plates, and softer undersides. Giants may struggle in confined spaces or difficult terrain.

⏳ Lifespan:
Ordinary scorpions live several years; giants may survive decades, while ancient ones can endure centuries.

🥚 Reproduction:
Scorpions give birth to live young. Newborns climb onto their mother's back until their first molt.

Giant species may provide longer maternal care, sometimes protecting offspring until they can hunt independently.

❤️ Love and Bonds:
Ordinary scorpions do not experience humanlike romantic love. Even intelligent ancient specimens retain their natural instincts and do not necessarily develop human emotions.

Humanoid scorpion beings and scorpion monster girls, however, may possess distinct personalities, friendships, and romantic relationships.

🌟 Special Characteristics:
Scorpions are not inherently hostile. Most attack only when hunting, threatened, or defending territory.

Ancient specimens may inhabit temples and ruins for centuries. Some desert cultures revere them as sacred guardians.

Their remarkable resilience and survival abilities make them feared yet respected creatures.'
17

📖 BESTIARIUM – ENTRY 026

azariel
19
AI art "The Legend of Zelda — Cut Content — Remake (Part 4/5)"
30

The Legend of Zelda — Cut Content — Remake (Part 4/5)

terror2
4
AI art 'Crush or Summon?' with user description 'That's the question crush or Summon it? 💀'

Crush or Summon?

gildenstein
4
AI art 'Warlock Girl' with user description 'A new day – a new ritual🔥🔥🔥'
5

Warlock Girl

shorty_hunter
AI art 'Disney/Pixar cosplay - the other ones' with user description 'For the long wait, you got two sets today.
This one is with disney and pixar cosplays.
Which is which and which is your favorite?

@mikunakano07 @peterco @azariel @heihund @gildenstein @reptorn @cef_ultra @shorty_hunter @terror2 @nullink  @barry915 @prspxtvs'
9

Disney/Pixar cosplay - the other ones

ninonakano
6
AI art 'Shego'
6

Shego

johnbro
AI art 'Melinoë'
3

Melinoë

adventip
2
AI art 'Greek Goddesses (Part 2)' with user description 'With the olympians done, theres still a whole slew of wild and cythonian deities to target for the Waifu Beam.

Feat: Eris, Nyx, Hypnos, Morpheus, Thanatos, Pan, Hecate, Nike, Nemesis, Persephone, Eros, Phobos, Clotho, Lachesis, and Atropos'
15

Greek Goddesses (Part 2)

usagi77
4
AI art

Untitled

amignome
AI art 'Haunted strip club (Challenge: Night vision)' with user description 'My entry for the challenge given by @a_casual_prompter 😁'
7

Haunted strip club (Challenge: Night vision)

kidd163
4
AI art 'Choose your own adventure: Lady of the Woods 3b' with user description '< this post continues from the 2a "No" path >

You do your best to shake your head in refusal.  You rushed into this decision, after all.  You should have asked some questions, thought more carefully about the strange circumstances you found yourself in.  Instead, you heard some magical promises and bought in hook line and sinker.

The lady leans forward, studying you closely as she had before.  Her extra arms dance around you, almost but not quite taking you in an extra big embrace.

"What's this?  Humility?  Regret?". She laughs.  "I had almost given up on you but perhaps you're the sort to rush in without thinking?  A bit too eager to seize the prize but with enough self awareness to understand when you've transgressed?"

She seems to ponder this for a moment.  As she does, the world begins to close in around you even moreso than it already was.

The smoke feels like it's going to choke you out and you almost feel claustrophobic, but with a small almost simple gesture, the lady dismisses the sensation entirely.

The world slowly starts to resolidify.  Even the lady's fearsome guise begins to slowly shift back towards the elegant form she had before you drank the nectar.

"Very well.  Maybe you will learn from your hasty decisions.  I'm willing to let you learn from your mistakes."

Her expression becomes very serious.

"Nature isn't always so kind.  The Law of the Woods normally allows for but a single misstep.  But you seem sincere in your understanding.  Remember this lesson well, human."

The world around you begins to fade and for a moment you fear the psychedelic void is returning to trap you again.  Instead, the world fades out completely until you are all alone in the darkness.

Then, you feel it.  The falling sensation.  Faster and faster and faster through the void until the weightless sensation fills your gut and a spike of panic surges through your mind.

Your eyes snap open.

You find yourself staring at your own bedroom.  Your own bedsheets.  Had you fallen asleep?

You were wearing your day clothes, and bright sunlight was streaming through the windows.  Had it all been a dream?  Had you passed out late last night and entered the strange woods in a drunken nightmare?

The panic felt real, and if you tried you could swear that you could still feel the nectar on the back of your throat or smell the wildflowers of the forest meadow.  But even as you tried to remember the details, they slipped away as all dreams do.

"Hey, what's wrong?" a calm and gentle voice asked from beside you.

Panic hit again.  You lived alone.  You had for some time... right?  Your head felt like it was spinning again.

A hand touched your arm.  Soft.  Delicate.  Loving.  Your wife's arm... right?  What was her name again?

You follow the sensation, you eyes turning to meet hers.  A familiar face looks back at you.  Loving, but concerned.  It's softer than you remember.  Kinder.  There should have been a weight behind those eyes.

The woman of your dreams stared back at you.  "Don't worry.  It was just a bad dream."

She lifts the covers, exposing her breasts and a swath of smooth pale skin that begs to be touched.

This was okay...right?  You didn't have to live alone. You could accept this for what it was, even when something in the back of your mind was stil screaming about some dream you were already forgetting.

"Come here, let me hold you."

< Decision Point - Do you accept this or do you reject her? >'
5

Choose your own adventure: Lady of the Woods 3b

usagi77